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Drawscript – convert Illustrator shapes into code (drawscri.pt)
49 points by bpierre on May 27, 2015 | hide | past | favorite | 7 comments


Why is this implemented as an Illustrator plugin, rather than just a SVG to draw call converter that can be implemented in the build system? Or just a SVG reader in the final app?

Doing it this way seems to be encouraging people to paste in the code and then lose the original SVG, leading to pain later.


For those wanting Objective-C, Swift or C#, PaintCode [1] seems to support SVG conversion.

[1] http://www.paintcodeapp.com/


another option is just keep the assets as SVG's and use a library to do the conversion (ios/osx specifically, I personally use SVGKit - https://github.com/SVGKit/SVGKit )


Super cool, I've been on situations where this would have helped speed things up.

Very excited to give it a try, I have Illustrator 18.1.1 and it only works on 16 to 17.9, why is that?


There is an open issue[1] on github that might helps with that, but I haven't tried it myself. I will try tomorrow.

[1] https://github.com/tomkrcha/drawscript/issues/8


> Obj-C C++ Javascript CreateJs/EasyJs Processing Actionscript 3 JSON Raw Beizer Points

Why do we have a bunch of languages/technologies listed as one of the first things on the page with no explanation?


those are the export formats




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