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I dunno, it's not too hard to imagine a scenario where the AI realizes being kicked is counter to its goals and decides to remove the aggressor. Especially when these things are used for combat, as mentioned elsewhere in the thread. Friend/foe indicator malfunctioning? Well, good luck.


I think in this context, it would be more equivalent to sparring than anything: a test of one's abilities. A sufficiently-intelligent AI would likely think the same should it watch videos of its predecessors being kicked during testing.




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