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Lua is pretty popular because it is a simple scripting language that you can either run in an interpreter, or compile to C. The interpreter is easily embeddable, and you can call C functions from it. All of this makes for pretty rapid development without sacrificing speed for the things that it is suitable for.


Just a nitpick - Lua doesn't compile to C, but rather to Lua VM bytecodes that can be embedded as data in C code.

Lua strikes me as a much nicer interface to C libraries.




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