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Blizzard has Mac OS support, I don't see it being too much work for Linux native. The main problem is the massive amount of Linux distros. But they could support ubuntu and their offsets fairly easily.


They've had an internal Linux build for WoW for ages, it has full OpenGL support (which SC2/D3 do not, only GLSL)


I wonder how much Sam Lantinga is responsible for the existence. As far as I know he joined Blizzard after coming off of porting games to Linux at Loki Software. Interestingly, he's now at Valve.




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