> even their new Tegra 4 chip which hasn't launched yet can't support OpenGL ES 3.0.
To be fair, the Tegra 4 chip supports almost all OpenGL ES 3 features (via OpenGL extensions), but it lacks some checkbox items to be able to claim GLES3 conformance. Little things like numerical precision of the rendering pipeline, which will not have a giant impact on most game content but is required for conformance.
And as of today, nobody else has shipped a GLES3 device either.
To be fair, the Tegra 4 chip supports almost all OpenGL ES 3 features (via OpenGL extensions), but it lacks some checkbox items to be able to claim GLES3 conformance. Little things like numerical precision of the rendering pipeline, which will not have a giant impact on most game content but is required for conformance.
And as of today, nobody else has shipped a GLES3 device either.