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> even their new Tegra 4 chip which hasn't launched yet can't support OpenGL ES 3.0.

To be fair, the Tegra 4 chip supports almost all OpenGL ES 3 features (via OpenGL extensions), but it lacks some checkbox items to be able to claim GLES3 conformance. Little things like numerical precision of the rendering pipeline, which will not have a giant impact on most game content but is required for conformance.

And as of today, nobody else has shipped a GLES3 device either.



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