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Until the iOS market for apps becomes small enough that developing for it is no longer guaranteed returns I will continue to develop for iOS.

The biggest issue is that on the Android Market Place (Play store or whatever they are calling it these days) I still can't make as much money as on the Apple App Store for iOS.

Releasing a free app with ads just doesn't work for me. So in the long run, until it becomes no longer cost effective it is going to be a long time before I switch to treating iOS as my secondary platform and Android as my primary.



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