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One thing that as far as I know no single debuggers has (except FoxPro from DOS) is the ability to show a large list of things, but well

In general, if something is large (text, arrays, etc) all bets are off.

Basically, something like this:

https://github.com/okbob/pspg

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The second thing that is very hard with debuggers, is to tell them what to skip.

In the normal sense of 'I don't wanna debug Rust std' but also 'What the heck, why is stepping into #[Debug]???'



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