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I'm afraid I spent too much time with LUA lately and fell in love with its simplicity. Kinda hard to go back to OOP after that.


Same for me, I used Lua for a desktop software for a client and I enjoyed it a lot!

I'm thinking of starting to dev a game with LOVE2D just to have an excuse to use Lua.


LOVE2D is a great gamedev framework, I can not recommend it enough. It is so pleasant to work with.


I find that most LUA code sits between functional, imperative and OOP.


It's simple until you dig deep into meta tables lol




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