All of that things that weren't truly handler right by wayland anyway, thanks to pushing everyone and their pet hamster into implementing complete display servers :P
I find especially funny how Wayland attempted to have "tear free done right"... and the expected display path (GPU accelerated) turned out to either involve 1 or more frame delay, or tearing because Wayland protocol didn't support explicit sync on render finish.
I find especially funny how Wayland attempted to have "tear free done right"... and the expected display path (GPU accelerated) turned out to either involve 1 or more frame delay, or tearing because Wayland protocol didn't support explicit sync on render finish.