> I, and I'm pretty sure most other gamers, would rather a fully-finished "perfect" game that took twice as long
I have recently completed Cyberpunk Phantom Liberty. The game crashed 4-5 times during 100-150 hours of gameplay. The crashes were pretty much painless because I quick save often.
The game was amazing.
The development of the game started in 2012, 12 years ago. I’m not sure you or most gamers would rather want a fully-finished "perfect" Cyberpunk 2077 game released in 2036.
I have recently completed Cyberpunk Phantom Liberty. The game crashed 4-5 times during 100-150 hours of gameplay. The crashes were pretty much painless because I quick save often.
The game was amazing.
The development of the game started in 2012, 12 years ago. I’m not sure you or most gamers would rather want a fully-finished "perfect" Cyberpunk 2077 game released in 2036.