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The demoscene died when the PC became too powerful for hardware tricks to compete.

Actually, it died when people started making demos in C and horror C++.

No wait, the demoscene died when 3D cards made art/modeling the only valuable thing.

No wait, let me get this right. The demoscene died when mp3 music produced in DAWs replaced mods, and photoshop and wacoms replaced deluxe paint pixelart.

Hm... maybe it died when the internet made everthing available so nothing felt special anymore.

Or when the web and Flash became the place to get a quick fix of visual design.

Maybe it died when kids became more interested in esports and LoL than in coding.

I'm sure it died when Youtube meant you didn't even need the hardware or the download to watch a demo.

Maybe it was when the iPhone appstore meant the most popular device on earth couldn't run demos.

I don't know, I can't decide.





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