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This is great...How hard would it be to port a model to Godot....just getting started with hobby game development and this might solve one of my issues


Hey hey! Thank you! Godot supports importing GLTF and other formats that we export, so you can basically use our tool (https://app.anything.world/animation-rigging), export a GLTF and import it in Godot.

Right now we only have plugins for Unity and Unreal, so you would have to create your own controllers in Godot. But having the rigging/animation already gives you a good start!

And please, share the details of your game project with us, we love to support indie game devs!




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