What is "tech"? I think the game development world, at least big console games, is mostly closer to Hollywood than it is to the "web startup" world. Hollywood uses and develops plenty of technology too (e.g. in computer graphics) - it's silly to talk about "tech" as something cohesive.
But the game industry isn't desperately fighting the internet the way Hollywood is. A lot of smaller game studios (and a couple big ones) clearly understand that clinging to an obsolete business model is futile nonsense, and have embraced the online market. And they're absolutely thriving for it.
The console market isn't making the transition nearly as quickly, but I'm certain this is chiefly a matter of getting value out of existing investments (deployed hardware).
Sure they are, they don't like piracy just as much as the movie makers. Their lobby arm, the ESA, was pro SOPA just like the rest. They are a bit more fractured about it, but big budget games are closer to big budget Hollywood than not.