> Interesting point about VR. I guess the sets and controllers are married even more so to the Windows APIs and will incur stark penalty on immersion for even slightest lag (due to API translation)?
Its mostly that Valve doesn't seem to be too interested in polishing VR on Linux. They ported SteamVR and eventually ported Alyx but neither has seen any significant update on Linux for ages. It all kinda works but ... not great.
Other non-Valve headsets will probably have even more problems.
Its mostly that Valve doesn't seem to be too interested in polishing VR on Linux. They ported SteamVR and eventually ported Alyx but neither has seen any significant update on Linux for ages. It all kinda works but ... not great.
Other non-Valve headsets will probably have even more problems.