> Object oriented is organised by virtue of the object paradigm.
Or in other words, OO code ties business logic to presentation logic. By sticking to the dominant 'one class per file' principle, the same code behaves differently based only on whether it appears in one file or two, so it's not trivial to move code around to make it more organized.
When I write functional code, I first write all the functions and types I need in a single file, without worrying about presentation or naming until it compiles. Then, before committing, I reorganize them into folders, files, and modules so it's easier to read and navigate, and I can do it any way is more appropriate (sometimes layer-first is more readable, sometimes domain-first).
I can also split pure functions into chains of smaller, pure, private functions if they're too long to follow (90% of the time some functions end up being way longer than I expected), which is _way_ simpler than splitting a large class into smaller ones.
Or in other words, OO code ties business logic to presentation logic. By sticking to the dominant 'one class per file' principle, the same code behaves differently based only on whether it appears in one file or two, so it's not trivial to move code around to make it more organized.
When I write functional code, I first write all the functions and types I need in a single file, without worrying about presentation or naming until it compiles. Then, before committing, I reorganize them into folders, files, and modules so it's easier to read and navigate, and I can do it any way is more appropriate (sometimes layer-first is more readable, sometimes domain-first).
I can also split pure functions into chains of smaller, pure, private functions if they're too long to follow (90% of the time some functions end up being way longer than I expected), which is _way_ simpler than splitting a large class into smaller ones.