> Did you manage to utilise any of the tech in another project, or was the whole thing just completely binned?
At that time we used to bin everything and start again (from the engine point of view at least). Usually it was so complex and hacked together by the end that there wasn't a generalised system to extract. We'd obviously take what we learned into the next title, but less so the code.
PS2 was probably the first time I remember reusing engines.
At that time we used to bin everything and start again (from the engine point of view at least). Usually it was so complex and hacked together by the end that there wasn't a generalised system to extract. We'd obviously take what we learned into the next title, but less so the code.
PS2 was probably the first time I remember reusing engines.