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> So all in all, looks like variable refresh will be a potentially very impressive feature, both for smoother UI and better battery life.

And I think coming soon to macOS Monterey too. If we thought the M1 MBPs had impressive battery life at launch...



I think you’re thinking of “adaptive sync”, which is more of a gaming thing and only works when the app is fullscreened.


> I think you’re thinking of “adaptive sync”

Adaptive sync and variable refresh rate are the same thing.

> only works when the app is fullscreened

Video of the monterey beta shows it works without being fullscreened. https://www.reddit.com/r/macgaming/comments/o1954n/adaptive_...

I don't know to what extent the display itself needs to be different, but hopefully Apple planned ahead.


> Video of the monterey beta shows it works without being fullscreened.

That is so confusing. Doesn't that mean you could create a malicious video which basically freezes the display for multiple seconds?

And wouldn't your interface feel super laggy if it's reduced to something like 30fps? That's what most content is produced with, right?


Doing other stuff with the system likely preempts the slowdown. Someone in another thread reported that just moving their mouse increased refresh rate.


I can't see it as an option for my MBP, though I do have the monitor connected in a roundabout way, through a dock. Monitor did support FreeSync, which is the open one too, so wondering what's going on there. Monterey Beta 6 here (along with all the pains that that version brought).




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