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Two years after the developer program began, I wrote a coin-tossing app that did really well. I quit my job and wrote an AR like app that allowed you to simulate shooting through your camera FPS style.

It was very simple, displaying camera output, a cross hair - and when you pressed the button a blood splash appeared along with a gunshot sound. Tasteless, yes, but this was in the era of "More Cowbell" and other low-effort-leads-to-instant-retirement-apps.

Apple rejected the app. It upset me, but I figured - ok fair enough. I knew the risks. However I didn't feel the same when the next week one of the top 10 apps was EXACTLY THE SAME except they called it Paintball.

I had more than one conspiracy theory surrounding this ;-)



Framing matters.


Yes indeed. In retrospect I shouldn't have folded so quickly, a quick rename and resubmit was probably in order.




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