Two years after the developer program began, I wrote a coin-tossing app that did really well. I quit my job and wrote an AR like app that allowed you to simulate shooting through your camera FPS style.
It was very simple, displaying camera output, a cross hair - and when you pressed the button a blood splash appeared along with a gunshot sound. Tasteless, yes, but this was in the era of "More Cowbell" and other low-effort-leads-to-instant-retirement-apps.
Apple rejected the app. It upset me, but I figured - ok fair enough. I knew the risks. However I didn't feel the same when the next week one of the top 10 apps was EXACTLY THE SAME except they called it Paintball.
I had more than one conspiracy theory surrounding this ;-)
It was very simple, displaying camera output, a cross hair - and when you pressed the button a blood splash appeared along with a gunshot sound. Tasteless, yes, but this was in the era of "More Cowbell" and other low-effort-leads-to-instant-retirement-apps.
Apple rejected the app. It upset me, but I figured - ok fair enough. I knew the risks. However I didn't feel the same when the next week one of the top 10 apps was EXACTLY THE SAME except they called it Paintball.
I had more than one conspiracy theory surrounding this ;-)