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This seems to me the obvious use-case for AR technology, but Hololens looks further along than Glass; I'd be interested to see where they have got with any comparable Hololens projects.


Hololens, in its current state, is much bulkier and more expensive to deploy...

It's probably also way more expensive to design & build the experience and content for Hololens' interface..

Glass just needs video, text and a 2D navigation interface (I'm being reductive here but you get my point)..

You could of course do that kind of interface for Hololens too, but then why not just use Glass?


Hololens is really for AR, Glass is more for "HUD" type applications. Glass doesn't have a way to track the real world or align it with your view the way Hololens does.

Glass is basically just a tiny phone on your glasses.


Having worked with a hololens, it is horrible to integrate with.




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