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Given GM's history with this vehicle, I'd assume any contact with them is an attempt to lay claim to ownership of the vehicle. There's no way I'd even communicate with them

> the Japanese discovered that importing Ford cars from Japan was cheaper that manufacturing those in Japan

maybe I just don't understand, but something seems off with this statement?


I think what they're getting at here is that it's cheaper for countries to import the car from themselves because you don't have to cover the cost of manufacturing, just the cost of transport (which is low, because you are importing it from yourself).

to Japan* I think

Isn't the point of the paperwork to get you to make those things exist?

It's not a common problems in Austin at least. You (a property developer) buy a single home in bad shape on a big lot in the city. Then you redevelop the single home into 20 apartments, greasing the wheel appropriately (of the local government) to get the needed rezoning and permits. No one else can do this because they don't have the connections and monetary resources you do. You pocket the increase in value of that property (minus the cost of grease) by selling it off as "condos" which have dubious maintainability going forward. You never lived here anyways, you have a ranch in Bastrop.

The article we are commenting on is literally about this happening in Austin.

Sorry I meant to say "commons problem"

Speaking as someone from the US, this is by design. If there was a single track for approval, it'd be really easy for a motivated group to get stuff done. By requiring multiple overlapping layers of approvals (often in direct contradiction to one another) it ensures each layer of government can get their hands in the very much real cookie jar.

I've personally seen the opposite where a government regulator hired an independent environmental consultant to document the decline of wildlife in a specific area. The problem was their findings were that the wildlife were actually doing exceptionally well in that area. The government promptly ignored the results and then stopped providing any further studies on the wildlife population under the logic they were never required to.

Here's a link to the actual video:

https://www.youtube.com/watch?v=DDO2EvXyncE

This appears to be flight stabilized and guided via direct command coming from the launcher. It is not an autonomous guided missile.


Don't all projects eventually grow to encompass service discovery?

you don't need memory to make 64 bit software worth it. Just 64 bit mathematics requirements. Which basically no video game console uses as from what I understand 32-bit floating point continue to be state of the art in video game simulations

Fundamentally it's still a memory limitation, just in terms of memory latency/cache misses instead of capacity. If you double the size of your numbers you're doubling the space it takes up and all the problems that come with it.

No it isn't. The 64-bit capabilities of modern CPUs have almost nothing to do with memory. The address space is rarely 64 bits of physical address space anyways. A "64-bit" computer doesn't actually have the ability to deal with 64 bits of memory.

If you double the size of numbers, sure it takes up twice the space. If the total size is still less that one page it isn't likely to make a big difference anyways. What really makes a difference is trying to do 64-bit mathematics with 32-bit hardware. This implies some degree of emulation with a series of instructions, whereas a 64-bit CPU could execute that in 1 instruction. That 1 instruction very likely executes in less cycles than a series of other instructions. Otherwise no one would have bothered with it


"Bitness" of a CPU almost always refers to memory addressing.

Now you could build a weird CPU that has "more memory" than it has addressable width (the 8086 is kind of like this with segmentation and 8/16 bit) but if your CPU is 64 bit you're likely not to use anything less than 64 bit math in general (though you can get some tricks with multiple adds of 32 bit numbers packed).

But a 32 bit CPU can do all sorts of things with larger numbers, it's just that moving them around may be more time-consuming. After all, that's basically what MMX and friends are.


The original 8087 implemented 80-bit operands in its stack.

It would also process binary-coded decimal integers, as well as floating point.

"The two came up with a revolutionary design with 64 bits of mantissa and 16 bits of exponent for the longest-format real number, with a stack architecture CPU and eight 80-bit stack registers, with a computationally rich instruction set."

https://en.wikipedia.org/wiki/Intel_8087


Typically, it doesn't have the ability to deal with a full 64 bits of memory, but it does have the ability to deal with more than 32 bits of memory, and all pointers are 64 bits long for alignment reasons.

It's possible but rare for systems to have 64-bit GPRs but a 32-bit address space. Examples I can think of include the Nintendo 64 (MIPS; apparently commercial games rarely actually used the 64-bit instructions, so the console's name was pretty much a misnomer), some Apple Watch models (standard 64-bit ARM but with a compiler ABI that made pointers 32 bits to save memory), and the ill-fated x32 ABI on Linux (same thing but on x86-64).

That said, even "32-bit" CPUs usually have some kind of support for 64-bit floats (except for tiny embedded CPUs).


The 360 and PS3 also ran like the N64. On PowerPC, 32 bit mode on a 64 bit processor just enables a 32 bit mask on effective addresses. All of the rest is still there line the upper halves of GPRs and the instructions like ldd.

You misread my comment. I'm not saying that it limits the amount of memory, I'm saying that _using more memory has cost_.

> If the total size is still less that one page it isn't likely to make a big difference anyways

It makes a significant difference when you're optimizing around cache behavior and SIMD lanes.


This article seems a bit dramatic in it's title? People have purchased "blank" RAM for years for the aesthetic of it. I do not personally see the point, but I also don't have motherboards with unpopulated RAM slots. If a company wants to sell a kit that is 50/50, I am not sure that is actually a problem.

First time hearing about this, it's pretty dramatic for me. I grew up in times when computers were off-white and we liked it.

I remember being annoyed that it was hard to get the CDROM burner to match the case if you weren’t standard beige, and when black/clear came out it looked so bad for awhile!

Modding has been a thing for 20+ years though, people spend money for aesthetic purposes only.

And I mourned every second of it.

Instead, value that different humans value different things, life would be utterly boring if everyone was the same, wouldn't it?

To be fair, it can affect the non-modders as well. I remember being very annoyed when I found out, after I had already bought it, that my current GPU comes with RGB lights that automatically turn on.

I jest of course, but I do seem to have min-maxing tendencies.

Well, the better news is that awareness is the first step towards being able to iterate/fix something :) Take care!

Modders min-max for aesthetics!

I think that says more about you than the ecosystem at large, people been modding computers for decades at this point, hardly new that some people seem to care more about looks than actually features/functionality/specifications :)

Personally I'm with you (but black), my entire desktop is just one color, and if a component is available in RGB and non-RGB and the difference isn't too big, I pay extra for that non-RGB version (which doesn't make sense it's even the case, but here we are).

I guess you could argue that we're all obsessed with the looks, some that all RAM slots are occupied, some that RGB is everywhere, some that the PC case should be off-white and slowly morph into beige, others that everything should be minimally black.


Yeah, when I specced my last desktop purchase a few years ago, I just chose the cheapest 4x16GB sticks from a decent brand. Didn't even occur to me that they'd be RGB monstrosities shining their stupid lights out through the case window. The AIO radiator was also similarly annoying, but at least the RGB can be disconnected on that! I hadn't even considered having a case window to be a problem as the previous PC build had a window, but fortunately nothing glowing apart from a couple of small status LEDs on the motherboard.

I don't particularly want to install the bloatware required just to turn off the LEDs, so I've resorted to hiding the PC under a desk at the other side of the room and have long DP and USB cables to the desk where I actually sit. This also has the nice side effect of not being able to hear the fans either!


I had no idea what RGB was on my spec selection. Thank God I picked a boring opaque box. Must be quite a party in there.

I would love to have blanks for every unused socket/port to keep dust out.

I'm just too cheap to pay for them though...


Yes these have been around since at least 2018 - here’s a 2018 link about Corsair’s version: https://overclock3d.net/news/memory/fake_dimms_corsair_launc...

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