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I rarely use Opus for planning (in the Pro plan). Spec a feature in Sonnet, hand it to Haiku, come back for review. That’s a 5-hour window gone, sometimes 2.

I hit my weekly limit around day 4, with 2 maxed out windows per day (and sometimes a bit of usage at night).

I completely understand why people would use Opus for everything, it’s much more thorough and effective. Sonnet as well, but on Pro it’s gonna be Haiku all the time.


my workflow allows for about 10 windows being maxed out each week(if this threads claim is true that is now 5 windows), i always use Opus for planning and just have strict rules for delegation when its actually crafting the code.

I have a pretty nailed down .claude/ where the goal is single sources of truth, so agent md files all reference the relevant files for what domain they are working within with that domain's conventions and structure etc, i think keeping this stuff up to date is massive compounding context savings, as well as just better for performance because it keeps all agents context windows free of noise by helping them only load in what is actually needed.

I've never really messed with haiku for anything besides absolute low end repetitive tasks, its usually an agent i have crafted when i want to ask it to generate a bunch of seed data or generic questions for tests or something similar. My assumption is that it would just be terrible and even though its super cheap, it is still inevitably bringing the final results back to the better models and if thats not valuable tokens then im wasting the haiku tokens and the passoff to the better models with work that will be repeated anyway.


I find the ethics of power generation, resource use, and pollution in a world struggling with climate change to be more of a challenge than whether a few people can run some software. And that’s coming from a Claude user that’s getting tired of their shenanigans.

Sibling comment does a great job, but I just wanted to add that their Terms and Privacy Policy are simply not compatible with privacy-friendliness.

I used to analyse PPs to detect usage of data brokers, and I’ll confidently say that these 2 have some of the worst policies out there, although less obvious companies such as Netflix and Spotify also had appalling conditions.

If a policy is compatible with data brokerage, you can very well assume they do it, and that means they’ll share your data and get shared data about you in return. But hey, “we don’t SELL your data!”


Could it be you’re using Chrome with the offline Docs extension? On Brave and without the extension, Docs isn’t nearly as fast for me — even if Proton remains slow.

I also wish I could afford Proton as a non-pro user…


Thanks for the explanation. I’ve moved away from frontend work in 2018, and I really have no idea what CSS can do anymore! So much of the CSS in this page looks cryptic to me.

Kudos to the author for posting something cool and new in the age of standardised styles.


css-doodle's syntax has a lot of non-standard-CSS stuff in it. All the @ things are extensions.

LLMs seem hellbent on generating Tailwind interfaces. So much of the internet was already like this, so I’m not sure it’s a Claude thing (Google Stitch doesn’t seem to know how to make anything else).

This type of trivia is why I found Bill Bryson’s “At Home” so entertaining. Tariff on windows? People cover them with bricks. Tariff on glass? Windows made of other materials. Tariff on… well, maybe stop designing tariffs if you can’t predict the outcome!

Or Reason's Great Moments in Unintended Consequences series: https://youtube.com/playlist?list=PLBuns9Evn1w9XhnH7vVh_7C65...

Let’s not pretend like all drugs are equally addictive, or that some tech products aren’t even more so. You’re comparing TikTok to crack, but it’s much more like coming off E, where your life has no sense of pleasure or happiness for weeks/months (anhedonia, I think it’s called), and you’re left on edge for any source of contentment.

So you believe clinically diagnosable Anhedonia and ecstasy withdrawal is...similar to what happens if a teenager isn't allowed to watch tiktok for a few days...hrmmm.

I'm just astonished how hard all of the supposedly rational engineering minds of hackernews are falling for this classic moral panic. The crowd of mindless pitchforks is cringe.

It must be a cognitive gymnastics that makes people here feel more important. How powerful it must feel to believe your email job can addict and destroy the world...via...javascript scroll effects on...mobile entertainment apps.

I mean, how else do you rationalize the fact that you're paid as much as a heart surgeon to implement react components and reply thumbs up to messages on slack? All this doomsday cosplaying must help square the cognitive dissonance.


Come on, that’s not a fair take. Most of us build unimportant and mediocre things at best, but TikTok is especially designed for addiction, shortening of attention spans, and making you come back.

Instagram was supposedly the same, with Meta internally knowing that. They said it themselves, the teenagers couldn’t stop using Instagram even if they wanted to. I mean, isn’t that addiction?

I don’t need to feel important. I’m an addict trying to stay away from my triggers. It’s not Instagram, but I also know how that one feels, because I had an account for years. Of course I’m not saying it’s exactly like a drug — any drug —, but that to dismiss the very real, very negative design of these tools is also folly. They hijack the same brain chemistry, to similar results, and a different scale of recovery.

No, developers aren’t special. Nobody in tech is. But Instagram themselves, in their own document, are basically admitting to behaving like a very capable dealer of a neural drug.


The game he’s playing is different from what you expect, speaking as a former LoL addict. Fortnite is barely interesting when compared to most other games, but the skill progression and fast pace make it hard to put down.

I think that’s where League gets you as well. New champions. New items. Oops, just redid the skill tree. Oh hey, balance changes. All while you’re trying to go up in rank. It feels like work — and has in fact become a job for some —, but can be incredibly fun and addictive.

I’m glad I’m out of it, and instead get to play my good ol’ Steam collection.


I have ~13,000 hours in DotA (and several thousand in other strategy games, and an erstwhile career in game development).

I'm a noob, the depth of the game is still unfathomable to me.

Every time I sit down to play, the game feels richer, more nuanced. The minds I encounter striving for the same joy of mastery come alive and reveal themselves - you'd be amazed how much personality can come through mouse clicks.

I take better care of myself because if I'm in a bad mood or mindset, I won't be able to play good dota. It's a litmus test for my current mental and emotional state.

Oh, and it keeps my ego in check: If you're playing for yourself, you will lose. It's better to work together on a suboptimal plan than announce you're correct and sabotage the team. Humility complements skill.

I find most other games boring - I don't play for story, I play for depth and nuance of mechanics, for connoisseurship and mastery. Most video games are on-rails; may as well watch netflix for all it demands of you. Having a wide variety of colored candies does not make a diet.

You get out of games what you put in, in my opinion.


> You get out of games what you put in, in my opinion.

Fair, although what you get out of League is a lot of stress and abusive teammates. Of course you also get tons of fun and challenging matches that make it worth it. But…

I have about 8k hours on Factorio, and about half that in Terraria. Another 5k in Civilization V. Now: are they more enjoyable and enriching than a MOBA? Do they have better mechanics and provide more happy memories? Yes on all counts.

Of course we all enjoy different things :) And hey, in DotA you have a really cool sniper!


I've played it with him and can appreciate a lot of things about it. But what he finds exciting (new gimmicks, mostly), I find annoying. I liked my usual guns and favourite haunts!

Anecdotal evidence, but once I stopped working I spent _much_ more time doing things I wouldn’t do before, such as running and cooking new recipes for me and my partner. I also went out more to play board games.

The issue of work isn’t the time it consumes, but _the energy_. Scrolling social media costs virtually no energy, hence it being a way to spend time after work when you’re already tired.


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