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I'm mainly team monorepo because working with git submodules is such an needlessly miserable experience.

At work we have a pretty large project with many teams having moved to using nested git submodules for their stuff.

Whenever you checkout a commit you basically have do a `git submodule --init --recursive` and pray there's no random files left over because some submodule has moved and git-submodule thinks it's your job to clean up its mess. This becomes really annoying when you want to bisect something.

Surely there must be a saner way to deal with trees of git repos. I guess AOSP uses its own `repo` tool to do multirepo stuff which might be better. But honestly this _should_ be fixable in git-submodule itself if they just make it behave sanely.


Notice how they moved the ok & cancel buttons to the bottom right since it’s the more logical location to put them.

Meanwhile gtk now puts those on opposite sides of the window title bar by default.


Separating them is good for avoiding misclicks.

Decades ago, MacOS properly had the close box for windows on the opposite side from minimize etc. widgets; now the one destructive window action could be reasonably safe without confirmation. Then Windows started gaining popularity and nobody ever did it the right way by default again. A pity for the sharp minds at Xerox PARC.


Command Q and Command W are still beside each other though

I don't mind ok and cancel being on opposite sides. It's mainly ok not being bottom-right that bothers me.

>And that's why it's probably not China. I mean, why would they make it that obvious?

That's just what they want you to think!


Poor guys would have to reduce margins from 50% to 40%. ;_;

The Mona Lisa is a panel painting and doesn't use canvas.

Why were forward slashes so popular in computing product names in the 70s and 80s?

PL/0, PS/2, CP/M, etc.


I think it started with IBM: System/360 and /370, PS/2, OS/2, PL/I

And then Gary Kildall also seemed to like it with CP/M and PL/M, but those were after IBM had used it and I'd guess Gary was just copying IBM.

Between just those two influences you cover a huge portion of the mainframe and micro computer worlds during the 60s-80s


It was a convention to denote a variation or version. Not sure how the trend started though.

Maybe referencing the reputation of IBM System/360?

As a longterm thunderbird user I find this annoying. I appreciate it being maintained more actively again but I really liked the fact that the UI stayed stable for years. Changing things to make them "more modern" is just annoying. No one asked for this.

I was asking for it :/ (see: wishing vainly while project development appeared to be petering out)

Agreed, so tired of the endless treadmill of 'modernizing' UI

He's a college dropout that never done any research. He's a salesman.

You can't put together a company like OpenAI with just salesman skills.

>In the end, the console wars of the late 1990s were won by Nintendo, which built on the momentum of the Nintendo 64 by launching the GameCube in 2001, along with an arsenal of handheld systems

Does the author live in a parallel universe where Sony didn't completely dominate gen 5 & gen 6 sales?

>The limited amount of storage on the cartridge means that the textures laid over the game’s polygons are blurry and often hideously ugly.

The cartridge storage wasn't the limiting factor here. The problem was the unified RDRAM memory architecture of the N64 which turned out to be too slow for texturing. Instead developers had to use a 4KiB bit of onboard memory which was just too little in hindsight.


>Does the author live in a parallel universe where Sony didn't completely dominate gen 5 & gen 6 sales?

Difficult to ascertain. Sales wise of course Sony will sell more. It was N64's 388 worldwide games vs Sony's 4,074 titles. More games than you could possibly try + Lower prices + higher install base will lead to more game sales and frankly I have seen so many more "experimental" titles on Playstation.

Never thought i'd be playing as a beach ball escaping a maze while eating watermelons and listening to egyptian trance but it happened on Playstation.

https://youtu.be/OcaNdzEXch8?t=7

Plus Sony always felt like a "global" console. They expanded the user base to not only non gamers but a truly international audience (latin america, middle east etc.) It was probably the modchips that made it happen but still.

But "winning the console war" is more than just raw sales. For example, of that extremely small 388 titles it is astounding how many of those games have won numerous prestigious awards, were genre defining, moved its genre in a direction that all others copied, or are still cited as one of the best games of all time.

The N64 really laid down an entire historial footprint for the millennial generation despite its significantly smaller sales. I guess a lot of that is down to Nintendo and many of their games demonstrating why they have been in a league of their own. But the console also had superb titles released by third parties as well.


The PS2 was also a dvd player, in a time where many didn’t have one. It was my first dvd player (I bought a remote to make it more usable).

I think it was just a joke based on that store's sales where N64 was dominating at the time...

While they don’t mention this, if you include the Gameboy, the author isn’t wrong - Nintendo did “win”

Most diving computers have replaceable batteries. Same for waterproof quartz watches. Why do you think this is impossible for mobile phones?

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