Hacker Newsnew | past | comments | ask | show | jobs | submit | more diffraction's commentslogin

east coast version: order the wrong breakfast, hit 'em right in the grits (http://www.businessinsider.com/charles-schwab-ceo-takes-job-...) (not satire, but should be)


kik has lawyers all over the world... because it is the platform of choice for pedophiles and sexual predators. there are many billable hours spent responding to doj/states attorney subpoenas. (http://www.trentonian.com/general-news/20140728/pedophile-on...) (http://woodtv.com/2015/02/02/sexual-predator-warns-parents-a...)


Performance bonuses?


If you live in a hilly deciduous area often times this is the only time of year you can see the grandeur of your surroundings.


In short: andrewcommando commented without reading the article

the military and google are very different organizations with different goals, so it's unlikely they will be run the same

a perfect team in the military will not look like a perfect team at google.

both organizations will wisely punt to other organizations when they come up against a challenge outside of their domains of expertise.

for example: the military does not design and build its own aircraft/weapons/tanks, nor does google engineer and build its datacenters


In short: andrewcommando commented without reading the article

Ha, I actually did, but thanks. Also good guess on my team name (commando) ;)

You are right though that it's not a 1:1 substitution but the principles align well.


it worked for they might be giants


If they only switch in one phase won't that cause imbalances on their power grid? Hyuk.


It's a problem of economic inflation. The games start out easy at release, but developers see the need to tighten their belts to prevent game currency/abilities/skill from being worthless. So the template has been in MMO land for developers to let a few early adopters climb the ladder to the top until they patch the ladder away. Or the opposite, like WoW, just keep it easy and let everyone into the top.

Runescape has a good place to see this with holiday items: http://runescape.wikia.com/wiki/Holiday_rewards

The right way to solve this problem is to keep the game as easy as it was at release, but to implement economic atrophy and redistribution of outcomes. I'm not aware of any game that does this other than Eve Online. I do not play these games but I like thinking about their economics.


And boy does Eve bring the redistribution of outcome-hammer down hard.

The incredible effort of groups to build up military strength as well as economic factories that also require skills to be able to do any of those things makes sure you never think Eve is too easy, but also not too hard. Thats why I quit. I learned from Runescape how horrible a well made game can be to your productivity and sanity. Better to obsess over algorithms and programming than MMORPGs


I used to play on a Minecraft server called Civcraft[1] which, while not "massive" in the conventional sense, has/had a large enough player base and a persistent world. In Civcraft there is no skill/XP ladder, all you have is your wealth and reputation. You can lose your wealth by having it stolen, and your reputation by your own behavior or the words of others, so it makes for a more dynamic game. Still, you ended up with people at the top of the pyramid who wouldn't be readily dislodged, just like in real life.

[1]: https://www.reddit.com/r/civcraft


They're probably looking for yahoo-ers.


I am not a programmer, but I am a fan of this. I like transparent markets. With that said the "Michael at" is not part of the email address.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: