I guess a few people are still talking about it because it sounds significant, the name sounds as if it's competing with OOP, instead of being the gimmick that it is.
We do the same thing in OOP (without the "spooky action from distance" you've noticed) with the Decorator & Strategy patterns, very simple patterns, even those who don't know about patterns are probably using them without knowing.
There are people, who prefer pure C, without OOP's "spooky action from distance". Just like language support for OOP concepts, AOP gives you a higher level of abstraction to solve complex problems.
If there's a decrease in both protein and fibre, what is there an increase of to compensate for it? There has to be "more" of something per unit of mass.
I don't know but "conventionally mass-produced" produces tend to be bigger and tasteless... that might have something to do with growers selecting them for the "wrong" trait (gene) [0]. Tomatoes being the best example; they are much better when bought at my local farmer's market (as opposed to buying them at Walmart).
Tomatoes are a terrible example. Ripe tomatoes damage very easily so tomatoes going to grocers are picked green and then reddened by exposing them to ethylene gas. This minimally affects flavor but causes the tomato to appear "ripe".
If buying from farmers (not distributors) at your farmers market then those tomatoes were most likely ripened in the field then picked rather than gassed which is why they taste much better.
I worked on a commercial tomato farm before.
You are both right.
What you get in grocery stores is a green tomato that has been gassed so the flavor isn't the same as truly ripe tomato. Also, the varieties planted that are good for mass productions, packing and shipping aren't necessarily the best tasting varieties.
I answered 0 gallons of milk, because I don't believe in cows.
Kidding aside, I get your frustration. Trivia questions by necessity have the format of "one short question" = "one short specific answer".
Real facts usually don't work this way. Historians argue or change the date of various historical events over time as more data emerges. The Solar System "lost" a planet few years ago, and so on. "Facts" are in constant flux.
There's also a complicated, detailed context, there are a lot of "depends" in a real answer. Say, "how fast a horse runs"... domesticated & trained or wild, what breed, on a road or on a meadow, with horseshoes or without, etc.
So when faced with trivia questions the last thing I could say is I feel "overconfident" answering. Especially when the answer is a number. The designated correct answer is just an arbitrary data point that the author stumbled upon earlier in a book or online and wrote down as the answer.
I think the interaction is very interesting and engaging, lots of potential there.
But the only thing I learned is to look up answers to trivia questions on Google, and to drag chart bars to match the text above.
Overconfidence isn't the problem people have when obviously faced with questions they don't know the answer to (I've never milked a cow, and I don't intend to), and the inferences the protagonist was making from his trip were very suspicious and arbitrary, so that was disengaging in a tale about using proper logic.
They're hypothetical inferences, but the downside to using actual realistic examples is that even when they're meticulously researched, people nitpick them to a degree that baffles me. Like, asserting "but the probability of the evidence is either 0 or 1, so it's clearly impossible to ever make any inferential reasoning work".
The examples here are well chosen to eliminate the usual attacks on inference. They're ODD. But they're not invalid.
while i honestly answered all of the questions in the story, i have to admit i did a view source on the codeword because i didn't have the patience to work out the problems in the google doc before seeing how the story ends (disappointingly, i might add).
We do the same thing in OOP (without the "spooky action from distance" you've noticed) with the Decorator & Strategy patterns, very simple patterns, even those who don't know about patterns are probably using them without knowing.